Archive:SNES DJ Controller: Difference between revisions
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Every project needs [https://en.wikipedia.org/wiki/Blinkenlights blinkenlights].<br> | Every project needs [https://en.wikipedia.org/wiki/Blinkenlights blinkenlights].<br> | ||
Although the arduino has 54 digital outputs it cannot provide enough energy for 16 RGB LEDs (48 channels). Therefore i used the awesome TLC5940 LED driver ICs for driving the LEDs. For this i soldered a own breadboard | Although the arduino has 54 digital outputs it cannot provide enough energy for 16 RGB LEDs (48 channels). Therefore i used the awesome TLC5940 LED driver ICs for driving the LEDs. For this i soldered a own breadboard | ||
Demo-video here: [https://www.youtube.com/watch?v=OpaUb_CSQ_E] | |||
=== ☐ design proper power distribution === | === ☐ design proper power distribution === | ||
=== ☐ solve lights+potentiometer issues === | === ☐ solve lights+potentiometer issues === |
Revision as of 06:13, 15 October 2015
SNES DJ Controller Release status: beta [box doku] | |
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Description | A small MIDI-Controller for DJs inside a casing of a SNES |
Author(s) | Jan |
Overview
Parts used
- 50 RGB LEDs, common anode
- USB<->MIDI Cable
- 8 Arcade Switches white/clear
- 8 potentiometers 10k, mono, linear, no raster
- TLC5940 LED driver
- SNES
- Arduino Mega
- Plexiglas
Most of the stuff was already there. I just had to order the bold marked things.
Milestones
☑ sending MIDI
My first goal was sending MIDI data to the PC. MIDI is a pretty basic serial protocol transmitting data with 31250 baud. For testing purposes i send data at 9600 baud via the arduinos serial interface to a software called Hairless MIDI. This will be changed in the future.
☑ preparing the case
All of the inner parts of the Super Nintendo have been removed. This includes the controller ports, the main PCB, the top dark-grey panel and also some plastic struts. The Controller-Port in the front was replaced by a 3d printed part. You can get the .stl and openscad file here: snes_front.zip The (still working) console parts will be put into a new fancy case to give this classic console a new life.
☑ cutting the faceplate
The faceplate was laser-cut. Until now i have built three iterations of this part.
- Wood - Buttons were too close together and had only 24mm holes.
- Wood - Buttons and pots fit great
- Plexiglas (latest) - same as above but shiny, see-through acrylic glas
i knew it was a great idea to order that casemodding window kit back in 2003.
You can get the latest files here: snes_faceplate.zip (contains SVG and DXF)
☑ installing and wiring buttons and pots
☑ make nice holders for the components
☑ add blinkenlights
Every project needs blinkenlights.
Although the arduino has 54 digital outputs it cannot provide enough energy for 16 RGB LEDs (48 channels). Therefore i used the awesome TLC5940 LED driver ICs for driving the LEDs. For this i soldered a own breadboard
Demo-video here: [1]